Today, i have been playing around with animations and trying to put them together in order to create a sequence. As well as i have realised that in order to create a long animation i would have to render out each frame. Thus i have started to think about the duration of it and trying to tell it in relatively compact period of time but still keeping the timeline together. In order to achieve that i had to make some decisions for example in my proposal there was an idea where the main character enters the pawn shop to look into the amulet which caught his eye. However, in the final version this most likely would be skipped/abandoned as i have decided to focus on the main story.
Comments
Post a Comment